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{{Pottermoreold}}
 
{{Book infobox
 
{{Book infobox
 
|name=The Standard Book of Spells, Grade 2
 
|name=The Standard Book of Spells, Grade 2
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|image=[[File:StandardBookOfSpellsGrade2.png]]
|image=
 
|author=[[Miranda Goshawk]]<ref name="CS4">''[[Harry Potter and the Chamber of Secrets]]'' - Chapter 4 (''At Flourish and Blotts'')</ref>
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|author=[[Miranda Goshawk]]<ref name="CS4">''[[Harry Potter and the Chamber of Secrets]]'', Chapter 4 - (''At Flourish and Blotts'')</ref>
 
|released=Between [[1920s|1921]]<ref name="PSfwc">''[[Harry Potter and the Philosopher's Stone (video game)]]'' {{FWC mention}}</ref> and [[1992]]<ref name="CS4"/>
 
|released=Between [[1920s|1921]]<ref name="PSfwc">''[[Harry Potter and the Philosopher's Stone (video game)]]'' {{FWC mention}}</ref> and [[1992]]<ref name="CS4"/>
 
|publisher=
 
|publisher=
Line 8: Line 9:
 
|copies=[[Second year]] [[Hogwarts School of Witchcraft and Wizardry|Hogwarts]] students<ref name="CS4"/>
 
|copies=[[Second year]] [[Hogwarts School of Witchcraft and Wizardry|Hogwarts]] students<ref name="CS4"/>
 
}}
 
}}
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{{Quote|A set text at Hogwarts, The Standard Book of Spells, Grade 2 is part of a series by Miranda Goshawk.|An advertisement for this book at [[Flourish and Blotts]]|Pottermore}}
{{Quote|In the first volume of this series readers were instructed on the correct use of a wand to perform the most basic spells. This second volume demonstrates techniques that will enable the more advanced student to build and sustain magical power at the tip of the wand before it is released. This technique, when mastered, enables the casting of far more powerful spells but the reader is warned that this is not without risk and therefore requires the utmost concentration.|[[Miranda Goshawk]], ''The Standard Book of Spells, Grade 2'' - Chapter 1.|Harry Potter and the Chamber of Secrets (video game)}}
 
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'''''The Standard Book of Spells, Grade 2''''' was the second book in ''[[The Standard Book of Spells]]'' series, written by [[Miranda Goshawk]]. It was published sometime in the [[20th century]]. It costs one [[Sickle]] at the [[Flourish and Blotts]] bookstore.<ref name="CSps2">''[[Harry Potter and the Chamber of Secrets (video game)]]'' - PS2 version</ref>
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'''''The Standard Book of Spells, Grade 2''''' was the second book in ''[[The Standard Book of Spells]]'' series, written by [[Miranda Goshawk]]. It was published sometime in the [[20th century]]. It costs one [[Galleon]] at the [[Flourish and Blotts]] bookstore.<ref name="PM">''[[Pottermore]]''</ref> In the summer of 1992, [[Harry Potter]], [[Ronald Weasley]] and [[Hermione Granger]] each grabbed a copy of this as they entered Flourish and Blotts during their visit to [[Diagon Alley]].<ref name="CS4" />
   
 
==Contents==
 
==Contents==
  +
===Chapter 1===
*[[Dancing Feet spell]]
 
 
''In the first volume of this series readers were instructed on the correct use of a wand to perform the most basic spells. This second volume demonstrates techniques that will enable the more advanced student to build magical power at the tip of a wand before it is released. This technique when mastered enables the casting of far more powerful spells but the reader is warned that this is not without risk and therefore requires the utmost concentration. Students are encouraged to experiment with this technique being wary that lapses in concentration can result in painful side effects.''
*[[Disarming Charm]]
 
*[[Engorgement Charm]]
 
*[[Freezing Charm]]
 
*[[Memory Charm]]
 
*[[Tickling Charm]]
 
   
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===Chapter 3 - Wand-Lighting Charm===
*Powering up spells (Chapter 1)<ref name="CSps2"/>
 
  +
'''''Lights dark areas and reveals hidden panels.'''''<br />
*[[Wand-Lighting Charm]]<ref name="CSps2"/>
 
  +
''To illuminate the end of a wand, the caster must call out the incantation "''Lumos''." If correctly incanted, the end of the wand will then illuminate and cast light in the immediate vicinity of the caster. It can also be used to illuminate unseen entrances.''
*[[Severing Charm]]<ref name="CSps2"/>
 
  +
*[[Disarming Charm]]<ref name="CSps2"/>
 
  +
===Chapter 4 - Severing Charm===
*[[Cleaning Charm]]<ref name="CSps2"/>
 
  +
'''''Severs ropes and tapestries.'''''<br />
  +
''As is the case with Grade 2 spells, the Severing Sharm has a variety of uses. For example, it can be cast on certain tapestries or wall hangings to reveal heretofore hidden entrances.''
  +
 
===Chapter 5 - Disarming Charm===
  +
'''''Reflects an opponent's spell back at them.'''''<br />
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''The Disarming Charm lies at the heart of a good dueling technique. It allows the duelist to rebound an opponent's spell in the hope that the rebounded spell will strike the opponent and leave him or her vulnerable to further attack.''
  +
  +
===Chapter 6 - Skurge Charm===
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'''''Clears ectoplasm.'''''<br />
  +
''Ectoplasm is a sticky, green substance left behind by ghosts and has been known to make doorways impassable. There is a way of clearing away ectoplasm without resorting to a can of [[Mrs. Skower's All-Purpose Magical Mess Remover]], and this is with an effective [[Scouring Charm]] such as the [[Skurge Charm]].''
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  +
==Other contents==
 
*''[[Avifors]]''<ref name="CSps2"/>
 
*''[[Avifors]]''<ref name="CSps2"/>
 
*[[Dancing Feet Spell]]<ref name="PM" />
 
*[[Engorgement Charm]]<ref name="PM" />
 
*[[Fire-Making Charm]]<ref name="CSps2"/>
 
*[[Fire-Making Charm]]<ref name="CSps2"/>
*[[Unlocking Charm]]<ref name="CSps2"/>
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*[[Freezing Charm]]<ref name="PM" />
 
*[[General Counter-Spell]]<ref name="PM" />
 
*[[Memory Charm]]<ref name="PM" />
 
*[[Tickling Charm]]<ref name="PM" />
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*[[Unlocking Charm]]<ref name="CSps2">''[[Harry Potter and the Chamber of Secrets (video game)]]'' (PS2 version)</ref>
  +
  +
==Behind the scenes==
  +
*According to the second game, the [[Knockback Jinx]] is included in this book. However, ''[[Pottermore]]'' states that the set does not contain dark charms.
  +
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===Chapter 2 - Flipendo===
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'''''Knocks over an opponent or object.'''''<br />
  +
The incantation for the knockback jinx is 'Flipendo' .This jinx is the most utilitarian of Grade 2 spell, in that it will allow the caster to 'knock back' an opponent or object and can also be used to push and activate certain magically charmed switches. Like many Grade 2 spells, Flipendo can be targeted.
   
 
==Appearances==
 
==Appearances==
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==Notes and references==
 
==Notes and references==
 
{{Reflist}}
 
{{Reflist}}
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  +
{{The Standard Book of Spells}}
   
 
[[fr:Le Livre des sorts et enchantements, niveau 2]]
 
[[fr:Le Livre des sorts et enchantements, niveau 2]]
 
[[it:Manuale degli Incantesimi, Volume secondo]]
 
[[it:Manuale degli Incantesimi, Volume secondo]]
  +
[[pl:Standardowa księga zaklęć, stopień 2]]
 
[[Category:The Standard Book of Spells series|Grade 2, The Standard Book of Spells]]
 
[[Category:The Standard Book of Spells series|Grade 2, The Standard Book of Spells]]

Revision as of 17:50, 26 May 2014

"A set text at Hogwarts, The Standard Book of Spells, Grade 2 is part of a series by Miranda Goshawk."
— An advertisement for this book at Flourish and Blotts[src]

The Standard Book of Spells, Grade 2 was the second book in The Standard Book of Spells series, written by Miranda Goshawk. It was published sometime in the 20th century. It costs one Galleon at the Flourish and Blotts bookstore.[3] In the summer of 1992, Harry Potter, Ronald Weasley and Hermione Granger each grabbed a copy of this as they entered Flourish and Blotts during their visit to Diagon Alley.[1]

Contents

Chapter 1

In the first volume of this series readers were instructed on the correct use of a wand to perform the most basic spells. This second volume demonstrates techniques that will enable the more advanced student to build magical power at the tip of a wand before it is released. This technique when mastered enables the casting of far more powerful spells but the reader is warned that this is not without risk and therefore requires the utmost concentration. Students are encouraged to experiment with this technique being wary that lapses in concentration can result in painful side effects.

Chapter 3 - Wand-Lighting Charm

Lights dark areas and reveals hidden panels.
To illuminate the end of a wand, the caster must call out the incantation "Lumos." If correctly incanted, the end of the wand will then illuminate and cast light in the immediate vicinity of the caster. It can also be used to illuminate unseen entrances.

Chapter 4 - Severing Charm

Severs ropes and tapestries.
As is the case with Grade 2 spells, the Severing Sharm has a variety of uses. For example, it can be cast on certain tapestries or wall hangings to reveal heretofore hidden entrances.

Chapter 5 - Disarming Charm

Reflects an opponent's spell back at them.
The Disarming Charm lies at the heart of a good dueling technique. It allows the duelist to rebound an opponent's spell in the hope that the rebounded spell will strike the opponent and leave him or her vulnerable to further attack.

Chapter 6 - Skurge Charm

Clears ectoplasm.
Ectoplasm is a sticky, green substance left behind by ghosts and has been known to make doorways impassable. There is a way of clearing away ectoplasm without resorting to a can of Mrs. Skower's All-Purpose Magical Mess Remover, and this is with an effective Scouring Charm such as the Skurge Charm.

Other contents

Behind the scenes

  • According to the second game, the Knockback Jinx is included in this book. However, Pottermore states that the set does not contain dark charms.

Chapter 2 - Flipendo

Knocks over an opponent or object.
The incantation for the knockback jinx is 'Flipendo' .This jinx is the most utilitarian of Grade 2 spell, in that it will allow the caster to 'knock back' an opponent or object and can also be used to push and activate certain magically charmed switches. Like many Grade 2 spells, Flipendo can be targeted.

Appearances

Notes and references

The Standard Book of Spells
Book of Spells 1
Grade 1 · Grade 2 · Grade 3 · Grade 4 · Grade 5 · Grade 6 · Grade 7
Charms included in the series: Dancing Feet Spell (Tarantallegra) · Disarming Charm (Expelliarmus) · Engorgement Charm (Engorgio) · Fire-Making Spell (Incendio) · Freezing Charm (Immobulus) · General Counter-Spell (Finite Incantatem) · Levitation Charm (Wingardium Leviosa) · Locking Spell (Colloportus) · Memory Charm (Obliviate) · Mending Charm (Reparo) · Nonverbal spell · Severing Charm (Diffindo) · Skurge Charm (Skurge) · Softening Charm (Spongify) · Substantive Charm · Summoning Charm (Accio) · Tickling Charm (Rictusempra) · Unlocking Charm (Alohomora) · Wand-Lighting Charm (Lumos)