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Fantastic Beasts: Cases from the Wizarding World (or Fantastic Beasts: Cases) is a mobile hidden object game available on Android and iOS devices, developed by Mediatonic and published by WB Games[1]. Players take on the role of a new recruit for the Ministry of Magic's Department for the Regulation and Control of Magical Creatures, who investigates mysteries involving magical beasts[2].

The player's character is partnered with Mathilda Grimblehawk, a fellow employee in the Beast Division, to solve cases that centre around the uncovering and protection of magical beasts[1]. Gameplay requires the player to find hidden objects, cast spells, brew potions, and identify beasts to solve the mystery[1]. The various cases take the player to familiar locations in the wizarding world, such as the Leaky Cauldron, Diagon Alley and Hogsmeade, as well as to other unfamiliar ones.

Main & recurring Characters

Main characters

Recurring characters

Cases

Case 1: Something in the Air

The Keeper for the Chudley Cannons, Gordon Horton, was found injured on the Cannons' training grounds; Grimblehawk and her partner are tasked to identify the mystery attacker.

Case 2: The Smell of Fear

The Leaky Cauldron was devastated by an unknown beast, prompting the search for, and relocation of, the creature.

Case 3: Out of the Woods

Muggle construction workers, led by foreman Don Harrison, were attacked when beginning their construction project on a forest home to magical species. The situation warranted action from the Beast Division.

Case 4: Into the Deep

Grimblehawk and her partner set off to investigate attacks on the Muggle owner of the Siren's Rest pub by a magical aquatic creature.

Case 5: Trouble Brewing

Wizard Bilius Finbok was reported to have disappeared from his home, while the Ministry of Magic had also received reports of a strange affliction plaguing Muggle livestock.

Case 6: A Filthy Business

Prompted by the disappearance of wizard Philbert Chivers and complaints of wailing sounds from toilets received by the Muggle Liaison Office, Grimblehawk and her partner set off to investigate the sewers of London for beastly activity.

Case 7: Flames of Attraction

After a mysterious fire broke out in Hogwarts' boathouse, Grimblehawk and her partner are tasked to investigate.

Case 8: Trial and Error

The influential witch Brunhilde Stokke of the Wizengamot complain that the Beast Division has not yet solved the case about the beast ransacking her house. Grimblehawk and her partner search for the lost file in the Ministry of Magic leading to a new case.

Case 9: Cloke and Dagger

The Spirit Division asks the Beast Division to investigate ruins near Upper Flagley where strange lights and shapes were seen.

Case 10: Counting Sheep

Grimblehawk and her partner are instructed to investigate in Cornwall after a farmer has reported the disappearance of his sheep and claimed to hear strange noises during the night.

Case 11: I'll Fly if I Want to

After wizards reported seeing a big flying creature over a train station, the Beast Division is sent to investigate in Bamport, Scotland.

Case 12: Lost at Sea

The beast Divison is sent onboard the Merlin's Pride, the cruise ship of the wizards. While sailing on the North Sea, the captain sent a distress howl to ask for help with a loose beast as a storm was rising.

Case 13: Family Duels

While trying to find a gift for Gethsemane's birthday in Hogsmeade, the team is accosted by an old witch who complains about her tenant, suspecting him of keeping a magical beast. Their investigation later led them to St Oswald's Home for Old Witches and Wizards.

Case 14: Fool's Gold

The Ministry receives an anonymous letter informing them about a magical beast and a missing wizard working at the Cauldron Workshop. The beast Divison is sent to investigate in the Diagon Alley.

Spells

Playable spells

  • Scourgify, the Scouring Charm, often used to clean up dirty objects to reveal clues
  • Reparo, the Mending Charm, frequently used to put broken clues back together for analysis
  • Alohomora, the Unlocking Charm, used on locked receptacles like trunks or chests
  • Obliviate, the Memory Charm, to be cast on Muggles inadvertently involved in the wizarding cases
  • Tergeo, for collecting liquids or cleaning them up
  • Revelio, to reveal the contents of more complex devices

Mentioned only

See also

Notes and references

  1. 1.0 1.1 1.2 Businesswire - Warner Bros. Interactive Entertainment Announces Fantastic Beasts™: Cases From The Wizarding World for Mobile Devices
  2. MuggleNet - Is a “Fantastic Beasts” Mobile Game on Its Way?
  3. Fantastic Beasts: Cases from the Wizarding World - Case 2: The Smell of Fear
  4. Fantastic Beasts: Cases from the Wizarding World - Case 5: Trouble Brewing, Act 3
  5. Fantastic Beasts: Cases from the Wizarding World - Case 5: Trouble Brewing, Act 4
  6. Fantastic Beasts: Cases from the Wizarding World - Case 5: Trouble Brewing, Act 4 (task list indicates sending the Stunned Runespoor to Sage for examination)
  7. Fantastic Beasts: Cases from the Wizarding World - Case 6: A Filthy Business
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Harry Potter Film Wizardry Wizard's Challenge
Fantastic Beasts and Where to Find Them: The Art of The Film Fantastic Beasts: Cases from the Wizarding World
The Case of Beasts: Explore the Film Wizardry of Fantastic Beasts and Where to Find Them Harry Potter: Trading Card Game
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