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{{Quote|...had been robbed of her home, her gold and her [[Altheda's wand|wand]] by an evil sorcerer|Altheda's description|The Tales of Beedle the Bard}}
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{{Quote|...had been robbed of her home, her [[Wizarding currency|gold]] and her [[Altheda's wand|wand]] by an evil sorcerer.|Altheda's description|The Tales of Beedle the Bard}}
   
'''Altheda''' was one of the three female protagonists in ''[[The Fountain of Fair Fortune]]'', written by [[Beedle the Bard]].
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'''Altheda''' was one of the three female protagonists in [[The Tales of Beedle the Bard|the tale]], ''[[The Fountain of Fair Fortune]]'', written by [[Beedle the Bard]].
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[[File:Atheda_1.jpg|thumb]]
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==Biography==
   
==History==
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===Early life===
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During Altheda's life, her home, [[wizarding currency|money]], and [[wand]] had all been stolen by a [[Dark Wizard]], leaving her to wallow in poverty and despair.
Altheda was a [[Wizards|witch]] who came to the Fountain in the hope of finding relief from poverty and despair, as her home, [[wizarding currency|money]], and [[wand]] had all been stolen by a [[Dark Wizard]]. After completing three trials, Altheda arrived at the Fountain with her companions [[Asha]], [[Amata]], and [[Sir Luckless]]. Before the four could decide who would get to bathe in the Fountain, however, Asha collapsed from exhaustion. Altheda quickly gathered some of the herbs that grew around the Fountain and prepared a [[potion]] for Asha. The potion not only saved Asha's life, but also cured her of the malady she suffered, which she had believed only the Fountain could heal. In curing Asha's sickness, Altheda realized that she had the means to earn a living, and thus had no need to bathe in the Fountain. She left the garden with her three companions and went on to lead a long, happy life.
 
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===Quest for the Fountain===
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Altheda came to the Fountain, in the hope of finding relief from poverty and unhappiness after her possessions had been stolen by a Dark Wizard. After completing three trials, Altheda arrived at the Fountain with her companions: [[Asha]], [[Amata]], and [[Sir Luckless]]. However, before the four could decide who would get to bathe in the Fountain, Asha collapsed from exhaustion. Altheda quickly gathered some of the herbs that grew around the Fountain - the ones that she thought to be most hopeful - and prepared a [[potion]] for Asha. The potion not only saved Asha's life, but also cured her of the malady she suffered, which she had believed only the Fountain could heal.
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  +
===Later life===
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  +
In curing Asha's disease, Altheda realised that she had the means to earn a comfortable living through the herbs, and therefore had no need to bathe in the Fountain. After collecting herbs in her apron, she left the garden with her three companions and went on to lead a long, happy life.
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== Personality and Traits ==
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''"If I can cure this disease, I shall earn gold aplenty! Let Amata bathe!"''
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In the beginning of the story, Altheda was portrayed as an open and compassionate woman who could empathise with the misfortunes of others, as seen by how she, Asha, and Amata became good friends through sharing their tales of woe, and even came to the agreement that they would unite and try to reach the Fountain together if they had the opportunity to.
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However, Altheda could also be a realist, which may make her seem ungenerous in a way, especially given how she became angry with Amata for accidentally bringing along Sir Luckless with them on their quest, and only changed her mind when Amata herself became angry with Sir Luckless and scolded him into helping them on their journey.
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Later on, as the four were forced to encounter the numerous obstacles of the [[Enchanted garden|Enchanted Garden]], one could see more positive qualities in Altheda: true courage, steely determination, and even selflessness for the sake of friendship. Despite her lack of a [[wand]], she still participated in the fight against the [[Worm]] by casting rocks at it. When her friends were all discouraged by their lack of progress up the hill, she still walked faster and harder than any of them, and exhorted them to follow her example and not to give up. When they finally reached the Fountain, she - like Amata and Sir Luckless - was perfectly willing to forgo the chance to bathe its waters (which she believed would relief her of her misfortunes) so that the dying Asha could bathe instead.
  +
  +
Towards the ending of the story, Altheda discovered within herself a virtue that not only helped her to save Asha's life, but also to realise that she did not need to bathe in the Fountain after all: resourcefulness. By only gathering all the herbs that she thought most hopeful, and concocting a potion through them, she completely cured Asha of her disease, and realised that she could earn a comfortable living through brewing potions with the herbs that grew by the Fountain. Hence, her initial goal of reaching the Fountain to bathe in its waters turned to gathering the Fountain's herbs instead, which she did so.
   
 
==Etymology==
 
==Etymology==
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[[Category:Fictional characters]]
 
[[Category:Fictional characters]]
 
[[Category:The Tales of Beedle the Bard]]
 
[[Category:The Tales of Beedle the Bard]]
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[[Category:The Fountain of Fair Fortune]]

Revision as of 09:39, 4 February 2016

"...had been robbed of her home, her gold and her wand by an evil sorcerer."
— Altheda's description[src]

Altheda was one of the three female protagonists in the tale, The Fountain of Fair Fortune, written by Beedle the Bard.

Atheda 1

Biography

Early life

During Altheda's life, her home, money, and wand had all been stolen by a Dark Wizard, leaving her to wallow in poverty and despair.

Quest for the Fountain

Altheda came to the Fountain, in the hope of finding relief from poverty and unhappiness after her possessions had been stolen by a Dark Wizard. After completing three trials, Altheda arrived at the Fountain with her companions: Asha, Amata, and Sir Luckless. However, before the four could decide who would get to bathe in the Fountain, Asha collapsed from exhaustion. Altheda quickly gathered some of the herbs that grew around the Fountain - the ones that she thought to be most hopeful - and prepared a potion for Asha. The potion not only saved Asha's life, but also cured her of the malady she suffered, which she had believed only the Fountain could heal.

Later life

In curing Asha's disease, Altheda realised that she had the means to earn a comfortable living through the herbs, and therefore had no need to bathe in the Fountain. After collecting herbs in her apron, she left the garden with her three companions and went on to lead a long, happy life.

Personality and Traits

"If I can cure this disease, I shall earn gold aplenty! Let Amata bathe!"

In the beginning of the story, Altheda was portrayed as an open and compassionate woman who could empathise with the misfortunes of others, as seen by how she, Asha, and Amata became good friends through sharing their tales of woe, and even came to the agreement that they would unite and try to reach the Fountain together if they had the opportunity to.

However, Altheda could also be a realist, which may make her seem ungenerous in a way, especially given how she became angry with Amata for accidentally bringing along Sir Luckless with them on their quest, and only changed her mind when Amata herself became angry with Sir Luckless and scolded him into helping them on their journey.

Later on, as the four were forced to encounter the numerous obstacles of the Enchanted Garden, one could see more positive qualities in Altheda: true courage, steely determination, and even selflessness for the sake of friendship. Despite her lack of a wand, she still participated in the fight against the Worm by casting rocks at it. When her friends were all discouraged by their lack of progress up the hill, she still walked faster and harder than any of them, and exhorted them to follow her example and not to give up. When they finally reached the Fountain, she - like Amata and Sir Luckless - was perfectly willing to forgo the chance to bathe its waters (which she believed would relief her of her misfortunes) so that the dying Asha could bathe instead.

Towards the ending of the story, Altheda discovered within herself a virtue that not only helped her to save Asha's life, but also to realise that she did not need to bathe in the Fountain after all: resourcefulness. By only gathering all the herbs that she thought most hopeful, and concocting a potion through them, she completely cured Asha of her disease, and realised that she could earn a comfortable living through brewing potions with the herbs that grew by the Fountain. Hence, her initial goal of reaching the Fountain to bathe in its waters turned to gathering the Fountain's herbs instead, which she did so.

Etymology

Altheda may be a variant of the name Althea, which derives from the Greek word althein, meaning "to heal."[1] In Greek mythology, Althaea was the mother of the Meleager, one of the Argonauts.

Appearances

Notes and references

  1. The Penguin Dictionary of First Names by David Pickering

See also

The Tales of Beedle the Bard
By Beedle the Bard
Tales of Beedle the Bard
Stories

Babbitty Rabbitty and her Cackling Stump · The Fountain of Fair Fortune · The Warlock's Hairy Heart · The Tale of the Three Brothers · The Wizard and the Hopping Pot

Characters

Altheda · Amata · Amata's lover · Antioch Peverell · Antioch Peverell's enemy · Antioch Peverell's killer · Asha · Babbitty · Brigade of Witch-Hunters · Cadmus Peverell · Cadmus Peverell's fiancée · Captain of the Brigade of Witch-Hunters · Charlatan · Death · Evil sorcerer · Gigantic white worm · Ignotus Peverell · Ignotus Peverell's son · King · Maiden · Maiden's kinsfolk · Old man · Old man's donkey · Old man's family · Peasant woman · Peasant woman's granddaughter · Sabre · Sir Luckless · Warlock · Warlock's family · Warlock's friends · Wizard · Wizard's father · Young woman · Young woman's child

Objects

Altheda's potion · Altheda's wand · Cloak of Invisibility · Creepers · Crystal casket · Elder Wand · Fountain · Gold statue of Babbitty · Hairy Heart · The Hopping Pot · Poisonous toadstool · Poultice for warts · Resurrection Stone · Silver chalice

Locations

Altheda's home · Cadmus Peverell's house · Enchanted garden · Lonely, winding road · Never-ending hill · River